Crackdown 3 is the third installment in the open-world franchise that revolves around superhero-style open-world chaos. As a member of the Anti-Crime Agency, you are a super soldier tasked with infiltrating and breaking up criminal factions yourself.
- Crackdown 3 review
- Crackdown 3 could be the future of Xbox games, for better and worse
- Crackdown 3
- User Reviews
- Crackdown 3 Recommended Requirements
- What Will Run It?
- *Important information:
- Tech Specs
- General
- More News
- Latest Articles
- A neat surprise.
- X018: The return of Wrecking Zone.
- Crackdown 3 Wrecking Zone Multiplayer
- Should you buy Crackdown 3?
- Explosive playground
- Crackdown 3
- Martha is Dead makes you do some disgusting things
- Elden Ring has gone gold ahead of its Feb. 25 release date
- Review: The ABS Challenger (ALI598) is an impressive, affordable gaming PC
Crackdown 3 review
In the most spectacular moments of Crackdown 3 pirouettes and arabesques in a joyful dance of comic destruction. It’s a big Broadway number and the scene creaks with graceful hyperviolence. The bodies fly. The trucks will explode. Chemical installations are bursting. It’s a miracle to see.
But then the illusion turns into boredom. The scene suddenly empties except for the man with the broomstick. We are waiting for a while. Eventually the players come back, and with them the magic.
Crackdown 3 could be the future of Xbox games, for better and worse
This is how Crackdown 3 jumps between exhilarating scenes of intense destruction and monotonous work. There is enough of the former to make it feel like a worthwhile experience.
I play as a liberation agent set free in a city controlled by an evil corporation. I have access to a growing arsenal of weapons, three of which I carry at once, and a gadget.
I wear a powerful suit to protect me from innumerable attacks by corporate bandits, robots and gun positions. My strength is that I am able to pick up vehicles and throw them at enemies in the Hulk style. The rocket booster allows me to jump superhuman distances.
I do the things I’m meant to do: hit dudes, shoot dudes, squash dudes, blow dudes up, run dudes in my car, kick dudes off high shelves.
Commander Jaxon is played in Crackdown 3 by Terry Crews. Sumo Digital / Xbox Game Studios
Every time an enemy dies, it creates nice, colorful bubbles that flutter pleasantly at me. These are upgrade points that raise the level of my various skills. So I’m getting better at hitting, shooting and crushing at a rate comparable to the increasing threat of my opponents.
My main task is to locate enemy fortresses and eliminate them. These include transport hubs, factories and military installations. As the targets drop, the rogue leader gallery unlocks. They are weakened by my successes until I am strong enough to kill them. Ultimately, I’m going to kill the psychopathic corporate leader and free the city from its evil regime.
The city map allows me to select targets, giving me the option to randomly attack anything nearby or use the resources of a specific villain. Or I can pay close attention to my chances of survival, which are given as a percentage. I generally choose a mix of all three.
After the second game, fans were mostly a bit skeptical about the future of this IP. However, that changed when Microsoft teased Crackdown at the Xbox One Reveal event.
Crackdown 3
Crackdown 3 comes straight from the past, from an era where open-world action games mostly focused on the number of things to do, to the detriment of the overall quality and variety of situations. This doesn’t mean that the formula proposed by Sumo Digital doesn’t work: far from it. However, this is tied to an anachronistic genre concept that has evolved over the past few years into something that goes beyond simply repeating the same quests throughout the campaign.
The bland, repetitive mission design and boring storyline make Crackdown 3 an unforgettable experience.
The single player campaign in Crackdown 3 and its multiplayer mode reveal the difficult development of this game. The final result is inconsistent and unconvincing.
We would be lying if we pretended not to play with it. But it only works the same way that McDonald’s sometimes hits the spot: it’s a cheap fast-food game that comes with a side-order of grief. [Problem no. 331, p. 110]
Crackdown 3 offers the same experience as the original. Mainly collecting orbs and growing with them is very fun. It’s a pity it’s ten years too late: it’s old-fashioned and boring, even when EVERYTHING explodes around you.
Crackdown 3 seems too similar to the game released before; it’s as if Sumo has re-created Crackdown 2, ignoring everything that can be learned from the last decade of open-world titles.
User Reviews
Awesome Crackdown title. The game evolved and updated the mechanics that made it successful in 2007. Despite production problems, Microsoft is the title of Awesome Crackdown. The game evolved and updated the mechanics that made it successful in 2007. Despite the production problems, Microsoft is to be congratulated on keeping the game to the end. … Increase
o gra mais fodastico do planeta terra, os gamers deviam agradecer micro soft por essa obra prima da humanidade game, maravilhosa o gra mais fodastico do planet terra, os gamers deviam agradecer micro soft por essa obra prima da humanidade game, a maravilhosa aventura do czar mais durão do universo, sem precedentes o mais lindo game de todos ostempos, esse sim é a aventura definitiva e tenho dito, hu, a hu. … Increase
After the first hour I was very disappointed, there was clearly nothing new to see in this game. It was more like a remaster than the current one. After the first hour I was very disappointed, there was clearly nothing new to see in this game. It was more like a remaster than a current generation title. So I figured I’d finish a few goals and then put them back on the shelf and then it was TEN HOURS before I finally stopped playing! I enjoyed myself. I enjoyed a solid 60fps on my (fairly modest) computer with the ‘High / Ultra’ settings. I tried it briefly on my stock Xbox One, and as others have noted, the frame rate is capped at 30. If I had been playing exclusively on the Xbox, my review score would probably be much lower. … Increase
Pfff… que decir de este juego, la verdad le hicieron mucho autobombo, es normalito por donde se lo mire, no es mal juego, pero esta muuuy Pfff… que decir de este juego, la verdad le hicieron mucho autobombo, es normalito por donde se lo mire, no es mal juego, pero esta muuuy lejos de la joya anunciada. Jugarlo si no hay nada mas interesante ya que es un titulo totalmente prescindible. … Increase
I’m scared in 2019, such a bad game could be. Many promises regarding the game have not been realized. The graphics aren’t bad, but I’m not scared in 2019, it could be such a bad game. Many promises regarding the game have not been realized. Graphics are not bad, but not as expected. Repetitive and no one is playing anymore. Bad game. … Increase
We’ll give them 1 point for Terry Crews.
It’s actually a pretty decent game
For the original Xbox console. Corner.
We would be lying if we pretended not to play with it. But it only works the same way that McDonald’s sometimes hits the spot: it’s a cheap fast-food game that comes with a side-order of grief. [Problem no. 331, p. 110]
Crackdown 3 Recommended Requirements
- Processor: Intel Core i5 4690 / AMD FX-8350
- CPU SPEED: Information
- RAM: 8 GB
- Operating system: Windows 10 64-bit
- VIDEO CARD: 4 GB GeForce 970 or GeForce 1060 / Radeon R9 290X or Radeon RX 480, 4 GB RAM
- PIXEL SHADER: 5.1
- SHADER VERTEX: 5.1
- DEDICATED VIDEO RAM MEMORY: 4 GB
After a rather tough stage in Crackdown 3 development, it seems we’re finally getting closer to the confirmed release date of February 2019. The official system requirements for Crackdown 3 were recently posted on the Microsoft Store, so hopefully that means they’re just developing some recent bugs in most of the finished product. The action takes place 10 years after the story of Crackdown 2, when a terrorist attack leaves the planet without electricity. Now it’s up to you and the Agency to fight the organization known as Terra Nova. While everyone desperately wanted this person to lend a voice to Doomfist in Overwatch, Terry Crews is the voice of Commander Jaxon and must lead super-powerful agents in all-out war to dismantle Terra Nova and restore world power. What kind of computer will you need to play Crackdown 3 ? It turns out.
After many delays in a game that was originally scheduled to be released in 2016, Microsoft reassured fans that the game was indeed on the way. The biggest novelty in Crackdown 3 is the enormous level of potential destruction. When you log into the game servers, virtually everything in the world can be destroyed, even more than Battlefield 5. While this kind of feature may seem like it would only require high-end PCs, the developers have actually used cloud servers that handle most of this physical computation, which significantly reduces the load on the personal computer. This feature is not available while playing offline, so keep that in mind.
The minimum system requirements for Crackdown 3 are quite high and almost the same as in Call of Duty: Black Ops 4. For the graphics card, you need at least a GeForce GTX 750Ti or Radeon R7 260X. On top of that, when it comes to CPU, you’ll want at least a Core i5-3470 or AMD FX-6300, which are definitely still considered average or nearly higher for CPUs. In addition to this hardware, you also need 8GB of RAM to meet the minimum requirements, while most other games only need 4-6GB for the minimum specs. The amount of hard drive space needed to install at launch has yet to be disclosed, but most modern games require at least 40 GB.
While the recommended requirements are also higher than many other games, Hitman 2 still has higher graphics card and CPU requirements. Crackdown 3 asks for a GeForce GTX 970 or Radeon R9 290X (or GeForce GTX 1060 / Radeon RX 480). The requirements of the GeForce GTX 970 / Radeon R9 290X are quickly becoming the industry standard for recommended requirements for large PC games, so it’s not too much of a surprise. If you go over the recommended CPU requirements, we’ll stumble upon another industry standard – you need a Core i5-4690 or AMD FX-8350 CPU, which are roughly as common as the requirements for the aforementioned GPUs. If most of the environmental physics weren’t handled by cloud servers, you’d expect a much, MUCH more CPU-intensive one.
What Will Run It?
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The city is tiny too, especially compared to the big open worlds we saw last year. I can drive from one end to the other in minutes. It is compact, with many skyscrapers and an emphasis on intricate verticality.
*Important information:
Game Info: Up to 76 GB space required (subject to change). Additional data storage hardware, broadband connection (ISP fees apply), Microsoft Account, and Xbox Live).
Time to boost the boom and stop crime as an agent with superpowers in the sandbox of chaos and destruction in Crackdown 3. Explore the heights of a futuristic city, race through the streets in a changing vehicle and use your powerful abilities to stop a ruthless criminal empire. Crackdown 3 is a cooperative chaos and an all-new multiplayer experience where destruction is your best weapon backed by Microsoft Cloud.
Tech Specs
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Awesome Crackdown title. The game evolved and updated the mechanics that made it successful in 2007. Despite production problems, Microsoft is the title of Awesome Crackdown. The game evolved and updated the mechanics that made it successful in 2007. Despite the production problems, Microsoft is to be congratulated on keeping the game to the end. … Increase
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I wear a powerful suit to protect me from innumerable attacks by corporate bandits, robots and gun positions. My strength is that I am able to pick up vehicles and throw them at enemies in the Hulk style. The rocket booster allows me to jump superhuman distances.
A neat surprise.
After the second game, fans were mostly a bit skeptical about the future of this IP. However, that changed when Microsoft teased Crackdown at the Xbox One Reveal event.
However, a year later, at E3 2014, Microsoft officially unveiled another Crackdown game. Aside from this announcement, little information was given other than the fact that David Jones would be re-hired as the game director. David Jones also wanted to “revolutionize open world games” with this sequel. The trailer gave some hints on the possible direction of the game. Kingpin, the gang leader from the original, is clearly visible in this game.
In addition to the big E3 trailer, there were also quite a few hands-on demonstrations of the game during E3 Week. The main conclusion of these demos was that the platform and combat were improved over the previous games. The world also had more diverse enemies, ranging from standard enemies, mechs, and drones. The orbs are back as well and as satisfying as never before. The graphics and gameplay loop were presented as disappointing factors in the demo, however. While the quality of lighting and textures was improved in previous games, the geometry remained very simplistic with the main conclusion that it did not meet the standards of the current generation. After hands-on sessions at Gamescom, the decision was made to postpone the game to mid-2018 to further refine it.
In January 2018, it was announced that David Jones and his companies Cloudgine and Reagent Games would be joining Epic Games. It also officially confirmed that David Jones would no longer be involved in Crackdown 3. It is still unclear whether this departure had a big impact on the cloud-based gaming mode as Microsoft Studios portrayed the technology as something made entirely in-house.
E3 2018 brought two new things to Crackdown 3, a new gameplay trailer and a new game delay that took the game to February 2019.
The single-player portion of the game looked promising for Crackdown fans. However, there hasn’t been a hint of cloud-based mode in almost three years. This left a lot of concern for those wanting to see more of it after the 2015 Gamescom demo.
X018: The return of Wrecking Zone.
On X018 we finally saw the first in-game footage from the Wrecking Zone. It became quite obvious that the game mode had been scaled down from “open world” to a scale more like an arena. Wrecking Zone was shown as a 5v5 Player-vs-Player mode, including Team Deathmatch and King of the Hill mode. Each player could choose between some ultimate abilities and weapon inventory.
As for the gameplay, there is also a mention of some Super Carrier agency. It could be some kind of base of operations. In the final product, however, there is some Agency plane, which is only shown in the cutscene.
The single player campaign in Crackdown 3 and its multiplayer mode reveal the difficult development of this game. The final result is inconsistent and unconvincing.
Crackdown 3 Wrecking Zone Multiplayer
At the time of writing, we haven’t had time to prepare the final version of Crackdown 3’s Wrecking Zone, its long-awaited cloud-based destruction arena. However, we’ve played the last beta test and will provide some initial thoughts on the experience by updating this section if the final version differs significantly.
Like most Crackdown 3, the Wrecking Zone feels like it emerged from the Xbox 360 generation on the one hand, as opposed to the monumental technical achievement of dynamic cloud-based destruction technology on the other. It’s a strange juxtaposition that such stunningly powerful technology is at the top of what is a painfully simplified arena shooter with auto-aim, with gameplay from a bygone era.
In Wrecking Zone, you run into team scenarios on a variety of holographic-style maps, in a narrative simulation of Agency training. Players must jump and dash across their surroundings, wreaking havoc in order to hide while trying to stay out of enemy sight.
The fight in the Wrecking Zone is not as dynamic as I would have expected. Caught in the open, the player who fired first, with a weapon with the higher DPS, will successfully win any conflict with auto-aim, unless the defender has some type of shield buff. You can mitigate this by punching through walls to break your line of sight, or using jump ramps to get out of reach, but other than that, there’s not much forethought or strategies that come into play. However, it’s not necessarily such a terrible thing.
Much like the campaign sandbox, the mindless destruction is satisfying even if the competitive aspects of the game are somewhat muted. Ascending huge pavements with a rocket launcher and watching fragments disintegrate in real time with full physics stimulates the imagination. It’s just that the actual game stacked on top seems almost to get in the way. No doubt a high-quality competitive game that could emerge from this technology, but I don’t see Wrecking Zone having the survivability of rival multiplayer titles, especially considering it runs without any team system to play friends.
Should you buy Crackdown 3?
Crackdown 3 is ultimately a tale of two price points. At $ 60, it’s hard to recommend. The spread of content just isn’t there, there are other games available now or soon that will likely be a much better investment. However, Xbox Game Pass completely changes the argument. As a $ 10 monthly access fee, Crackdown 3 is decent mindless fun throwing tanks into the sky, spraying rockets across the map, or pounding dudes into buildings. It is also worth visiting the Wrecking Zone, if only for a reason other than the impressive damage mechanics.
Crackdown 3 just doesn’t live up to modern standards as a $ 60 premium title, with outdated graphics, thin gameplay features, and an undelivered story. There are too many open world superhero games that just do better. That said, this is by no means a bad game. To enjoy Crackdown 3, you probably need to be the type of person who really enjoys basic sandbox chaos as that’s pretty much all that Crackdown 3 has (and wants) to offer.
Explosive playground
Crackdown 3
Your daily sandbox.
Crackdown 3 is a decent sandbox game that deviates from modern standards, but as an Xbox Game Pass title, it offers some good mindless fun.
Jez reviewed Crackdown 3 on the Xbox One X using a copy provided by Microsoft.
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