Gigabyte GeForce GTX 1660 OC 6G Review. What is a gtx 1660

This is another fast-paced game that has been highly optimized by its developers, although even with their help, the GeForce GTX 1660 still wasn’t able to hit 240fps at the high setting at 1080p. That said, medium or low settings should have no problem speeding you to anywhere to match your monitor’s refresh rate.

EVGA GeForce GTX 1660 Super Review and Benchmarks

Nvidia is not quite done with its Turing architecture yet and is releasing possibly the last graphics cards in its product stack, closing two holes to complete its offering. First up is the $ 229 GTX 1660 Super (see Amazon), which sits between the vanilla 1660 version and the Ti version, both in terms of performance and price. The GTX 1650 Super will also arrive in a few weeks, the prices of which have yet to be announced, but will likely be around $ 179.

The big news with the Super GTX 1660 version is that it offers faster GDDR6 memory, which allows you to almost double the memory bandwidth compared to the GTX 1660. Nvidia is positioning this GPU as a good upgrade over the GTX 1060, saying it is “up to date”. 1.5 times faster. ” It will be available, as you read this, from all Nvidia board partners (Asus, EVGA, Gigabyte et al.) As there will be no Founders edition.”

EVGA GeForce GTX 1660 Super – Design and Features

The GTX 1660 Super uses the TU116 sensor, which is the same as the GTX 1660 and 1660 Ti. The specs are pretty much the same as the standard 1660, apart from using the faster GDDR6 memory. It still has a total of 6GB and otherwise has the same number of CUDA cores, the same clock frequencies and memory bus width, but has a slightly higher TDP of 125W compared to 120W for the vanilla card. Here is the specification chart that illustrates the changes:

As I wrote above, the big change here is the transition to the faster GDDR6 memory. The GTX 1660 uses 8 Gb / s GDDR5 memory, while the Super version is equipped with 14 Gb / s modules found in higher Nvidia graphics chips. Even though it uses the same 192-bit memory bus as the version without super-fast memory, the additional high-speed memory allowed to increase the bandwidth from 192.1 GB / s to a huge 336 GB / s, a huge increase of 75 percent. Nvidia says this update delivers up to 20 percent more performance over the GTX 1660.

The EVGA card I got for review is short and a bit squat, but definitely not as thick as the really thick versions that EVGA previously offered. It is eight inches long, with an aluminum heat sink that covers most of the GPU, and has two fans with the EVGA logo on top of it. There is no RGB backlight, but there is a backplate, which on a semi-budget GPU is a bit of a surprise.

In terms of specifications, this card is clocked exactly the same as the GTX 1660, with a base clock of 1530 MHz and a boost clock of 1785 MHz. It has 6 GB of memory and is designed for 1080p gaming at high settings. It uses one eight-pin connector for the power supply like the rest of its family, and includes one connector each for DisplayPort, HDMI, and DVI-D. While the GTX 1660 Ti has weaker memory, it is still at the top of that three-card stack due to more CUDA cores, more texture units, and a larger L1 cache. The new 1660 Super will also support all the new software enhancements that Nvidia is announcing today .

Compared to the similarly priced AMD RX 590, there’s no competition here, as the 1660 Super is faster all-round with a decent margin, so AMD will have to lower the price to stay competitive in this price range. It also burns the GTX 1060, making it a very decent upgrade to this GPU as it runs 20 to 30 percent faster in most games.

Gigabyte GeForce GTX 1660 OC 6G Specs

Graphics processor Nvidia Turing TU116
GPU Base Clock 1530 MHz
GPU boost clock 1830 MHz
Graphics memory type GDDR5
The amount of graphics memory 6 GB
DVI outputs 0
HDMI outputs 1
DisplayPort outputs 3
VirtualLink outputs No
Number of fans 1
Card width double
Card length 8.8 inches
Plate power or TDP 130 watts
Power connector (s 1 8-pin

As the silicon from the recently introduced GeForce GTX 1660 Ti is still warm, Nvidia keeps production lines full-flow with another new mainstream GPU, the GeForce GTX 1660. Priced from $ 219 for entry-level models, the GeForce GTX 1660 is significantly cheaper than the entry-level versions GeForce GTX 1660 Ti ($ 279, $ 60 difference), but offers many of the same benefits. Key? The power to play popular multiplayer titles at 1080p resolutions above 60 frames per second (fps), in some cases even above 100 fps. The first GTX 1660 we tested, the $ 219 GeForce GTX 1660 OC 6G from Gigabyte, is the GTX 1660 in a fairly stripped down form, but it provides solid performance and a good upgrade over previous generation graphics cards like the GeForce GTX 960.GTX 1050 or GTX 1060.

Gamers on a Budget, Gather ‘Round

Like the GeForce GTX 1660 Ti, the GeForce GTX 1660 is the landmark between low-end Nvidia cards like the GeForce GTX 1050 and the much more expensive GeForce RTX line. The card carries all the benefits Nvidia has achieved with the transition to the Turing architecture, leaving behind the specialized Tensor and RT cores that give the GeForce RTX line of cards a higher price.

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Based on the same Turing TU116 chip as the GeForce GTX 1660 Ti, the GeForce GTX 1660 is a mostly scaled down version of the Ti card, with one notable difference: using GDDR5 memory instead of GDDR6. (Both cards are 6GB.) This change has no effect on memory bandwidth (both card families are rated at 192.1GB / s permanently), but it’s interesting that Nvidia is taking such a big step backwards though this department.

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Other than that, the GeForce GTX 1660 is functionally almost identical to the GeForce GTX 1660 Ti, except for a few critical drops in clock speed, power consumption, and the number of CUDA cores available for rendering.

This is Futuremark’s DirectX 12-capable benchmark for predicting the performance of DirectX 12-enabled games. It uses major API functions including asynchronous computation, explicit multi-card support, and multi-threading.

Nvidia GTX 1660 Super vs 1660 Ti: 1080p benchmarks

Right now, the GTX 1660 Ti is my best recommended 1080p gaphic card, while the regular GTX 1660 is what I consider to be “should buy” if you are less concerned with playing at 60fps at maximum settings. That’s because the GTX 1660 can still hit 60fps at high settings on almost any of today’s big hits, which is great if you want to save some cash. Meanwhile, the GTX 1660 Ti is much better equipped to deal with these higher quality settings.

Compared to the GTX 1660 Super, the 1660 Ti is a faster card overall, but as you can see below, the 1660 Super comes close to hitting 60fps on the Ultra settings in a surprisingly high number of times. In fact, in Forza Horizon 4 it even pushes 1660 Ti to the post, ranking first with an average of 106fps compared to just 100fps.

Moreover, the differences between some of these frame rates are actually quite small. For example, I’m not sure if I would be able to tell the difference between say 48fps and 52fps in Total War: Three Kingdoms, nor would I be able to tell if the 42fps average for the Supers in Metro Exodus was necessarily smoother than the 45fps Ti average. Likewise, anyone with a regular 60Hz monitor will not appreciate Final Fantasy XV’s ability to run at an average of 66fps compared to 62fps, and I’m pretty sure Shadow of the Tomb Raider’s performance will look and feel pretty pretty identical.

In this light, the GTX 1660 Super seems to be a pretty decent way to get power close to the Ti at a cheap cost, which is even worse when we push the quality setting to High. Here we’re dealing with a high refresh rate area for both cards (that is, outside of the old Metro Exodus), and once again I don’t think the human eye can tell the difference between 70 or 75fps in their minute-by-minute gameplay.

As a 1080p card, the GTX 1660 Super can recommend it compared to the more expensive Ti counterpart which costs around £ 250 / $ 260 at the time of this writing. The GTX 1660 Super, on the other hand, can be purchased for £ 220 / $ 230.

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