What is latency in gaming

You can then add your game as an exception to your firewall settings by configuring your game’s ports to be open to traffic. This prevents the firewall from treating the game as an intrusion attempt, and your computer can send data to and from the game.

8 Tips to Reduce Latency and Speed Up Your Cloud Gaming Experience

Cloud gaming is amazing! That is, as long as you have a great internet connection. Check out these tips if you need extra speed.

The popularity of cloud gaming is easy to understand. For a small monthly fee, you can access a wide variety of titles and play them on almost any computer, phone or tablet.

The problem with cloud gaming is that it doesn’t always work properly. The biggest problem people face is delay. If it’s not low enough, even the best games can become unplayable.

What exactly is latency and how can you reduce it?

What Is Latency?

Latency refers to the time it takes for data to travel between the source and destination. Lower latency is better. This is especially important in the context of cloud gaming, as any delays in data transfers are easily noticeable.

For example, a long lag could mean a lag between pressing a button and the game’s response to your input. Therefore, high latency can cause lag in games and unresponsiveness.

What Is Ping?

Latency is usually measured in terms of ping. Ping is a data packet sent from the device to the server. Your latency (or ping) is the time it takes for the data packet to be returned.

Many cloud gaming vendors have dedicated sites to test your ping. You can also test your ping by visiting Speedtest, which will ping the server of your choice and then tell you exactly how long it will take to come back.

Ideally, you should aim for a ping speed below 50 milliseconds. If the ping exceeds 100 milliseconds, there is likely a noticeable delay.

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What does ping mean?

Ping is a networking tool that relates to a signal sent over the network to another computer which then sends its own signal back. This signal, measured in milliseconds (ms), tells you how long it takes for a data packet to be transferred from your computer to a server over the Internet and back again. This measurement is known as the latency between the computer and its server.

The etymology of the word “ping” dates back to World War II, when it was used as a technical term for a sonar signal sent by submarines to measure distance to another vessel in the ocean. It’s onomatopoeia, origin is literally a metallic, high-pitched “ping” sound that has been heard.

Decades later, the term was borrowed to describe the process by which one computer queries another computer to determine if it is online. Consider the following analogy: in the Marco Polo pool game, the computer “ping” would be “Marco!” and the receiving server would represent “Polo!”

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