FromTheShire: Izzet is always on the lookout for the next cantrips, and while it’s not a guarantee, in the right deck it can certainly get you there.
When Does Midnight Hunt Release on Arena?
Do you want to know when Midnight Hunt will be released in the Arena? For the exact release time of Innistrad: Midnight Hunt, check out this article for more information.
Maintenance will begin on September 16 at around 8:00 CEST (15:00 UTC). This should take around four hours – or a bit more if there are any issues with the update. Sometimes we are even lucky and the kit is released early. Find out more about the update below.
UPDATE: The Midnight Hunt bundle is now LIVE in the Arena! Check out the MTG Arena codes for the three free packages and our midnight hunting guide for more wins.
Midnight Hunt Release Time on MTG Arena
You can also check the approximate release time of Innistrad: Midnight Hunt, based on your timezone, in the table below:
|Region||The time of release of the midnight hunt|
|USA, Canada (Pacific)||11:00 CET (September 16)|
|USA, Canada (mountains)||12:00 MT (September 16)|
|USA, Canada (Center)||1:00 PM CT (September 16)|
|USA, Canada (East)||2:00 PM ET (September 16)|
|USA, Canada (Atlantic)||15:00 AT (September 16)|
|Brazil||15:00 CEST (September 16)|
|United Kingdom||7:00 p.m. EDT (September 16)|
|Central Europe||8:00 p.m. EDT (September 16)|
|Australia||3:30 AM ACST (September 17)|
Check the Maintenance Progress
The update can be problematic (the last few have had their problems), so if Arena doesn’t launch as expected, check out the Twitter Customer Service Wizards for more information. They usually tweet when maintenance starts and after it is finished. There you will also find out about possible delays.
If these aren’t that exciting for you and you’re only playing MTG in the Arena, you’ll be glad to know the next thing.
Midnight Hunt Arena Code
As always, you can expect a new code for 3 free Midnight Hunt boosters. You’ll find it and all other MTG Arena cheats here. The code will be available after the maintenance is completed.
BPhilipYork: I think it’s potentially pretty strong when combined with cards like Burial, Buried Alive, and Unmarked Grave. It’s a bit expensive, but allows you to get a total of 4 minions for 11 mana, putting 2 to play and 2 to your hand.
Innistrad: Midnight Hunt Release Dates
The first release date for Innistrad: Midnight Hunt comes from MTG Arena. The digital bundle will arrive with the Mastery Pass on Thursday, September 16.
A day later, on Friday, September 17, there is a paper pre-premiere. The home pre-order versions are still a great option these days, even with more local game stores open. It’s always better to be safe than sorry, but check with your LGS to see if they are organizing an event on the day.
Finally, the full paper version of Innistrad: The Hunt at Midnight will arrive on Friday, September 24th. Then all products will be widely available online and in stationary stores.
Boxed Prodcut List
Depending on your preferred format, there are many products available to keep you going for your Innistrad: Midnight Hunt release. Starting with the most expensive items, you can buy the Collector Booster Box, Set Booster Box and Draft Booster box. They are best suited to the standard game format.
Two reconstructed decks are available for Commander fans. Sabbath counters and release the undead. Leinore, Autumn Sovereign, and Wilhelt, Rotcleaver are the commanders who direct the decks.
Finally, if you are looking for a smaller product with a few boosters and some soil, choose the Bundle Box. These include 8 Kits Boosters, 20 Foil Lands, 20 Non Foil Lands, 1 Promo Card, and the D20 Set Theme.
BPhilipYork: Another way to get day into night that unfortunately I don’t think will matter much in Commander. If it’s good enough to play it will likely break the formats you have constructed, but otherwise it probably won’t be sufficient support for day / night cards.
Innistrad: Midnight Hunt
Will you try to chase away the coming darkness? Or embrace the power of the oncoming darkness? Let’s guess; you just want to check out all the new cards and new mechanics in the freshly revised Standard Environment.
- Keep an eye on @Wizards_Help for the latest updates on maintenance times.
- Pre-order before the clock strikes Innistrad: The Midnight Hunt!
Day & Night, Daybound & Nightbound
While we strongly recommend you check out the aforementioned Innistrad Mechanics article: Night Hunt for more information on how this new mechanic works in magic, let us nevertheless show you how it will work on MTG Arena using our familiar friend, the Ruffian Tavern.
As noted in the full mechanics article, there is neither day nor night when the game starts. When it’s day, night, or daytime again (as these things happen, in-game, and beyond) you’ll see a short but impossible to miss visual indicator: bright and golden sun for the day or a silvery full moon for the night.
While our companions at the table will equip you with a card that can be used to remind you of the day / night card rules, which can also be used to track the current state of play manually, at MTG Arena players need look no further than the icon on the left their screen, where our emblems enjoy watching the game. Hover over the reminder image (or touch and hold on mobile devices) to display the reminder’s full text as shown in the screenshot below.
Some other important reminders:
- You can hover your mouse over (or tap and hold on mobile) a transforming double-sided card to see the other side of the card. For day and night related creatures, you can right click to view the full text of the rules reminder.
- Day and night do not affect the cards that are thrown in the pile. Using the example above, if you cast a Tavern Ruffian at night, it will be a Tavern Ruffian in the stack. Once the spell is resolved, he will enter the battlefield as a Tavern Smasher.
BPhilipYork: It’s a decent control card for Gruul, in particular you can throw it on your own lands if you want, and in that sense it’s a Harrow upgrade as it’s more flexible and has flashbacks.
While technically not a new mechanic, “day” and “night” are the keywords that make the new transforming double-sided cards a lot easier to follow.
Take, for example, the mayor of Avabruck. He says, “At the beginning of each upkeep, if no spells were cast in the final turn, transform into Mayor of Avabruck.” On the other hand (Howlpack Alpha) we read: “At the beginning of each maintenance, if a player cast two or more spells in the final turn, transform into Howlpack Alpha.”